Fallout Shelter How To Repair Mr Handy
" I am a Mister Handy model robot. The pride of General Atomics International! "
Mister Handy is a robot character added to Fallout Shelter with the Android release on August 13, 2022.
Contents
- 1 Characteristics
- i.1 Gameplay attributes
- two Quest Reward Location
- ii.i Unmarried-stage quests
- ii.2 Weekly quests
- ii.three Multi-Stage Questlines
- 2.4 Limited time quests
- iii Gallery
Characteristics
The Mister Handy is a robotic assistant to the overseer of the vault. It will move around on a single floor of the vault collecting resources and defending that floor from incidents. Also, Mister Handies can exist sent into the wasteland to gather caps.
Mister Handies can be found every bit a legendary rarity menu in lunchboxes and also can be purchased straight in Mister Handy boxes (which office similar single-carte du jour lunchboxes at the same price as a five-card lunchbox) or in one of the starter packs. Mister Handy boxes can too be obtained through objectives as a reward.
Gameplay attributes
- Mister Handies can exist renamed. They all are initially named "Mr. Handy."
- Only 1 Mister Handy may exist placed per floor in a vault. A maximum number of five Mister Handies tin be collecting caps in the wasteland simultaneously.
- Mister Handies in the wasteland collect only caps. They do not collect weapons or outfits and they avoid all fights. A single Mr. Handy can collect/carry a maximum of v,000 caps; once a Mr. Handy is "full" it will return to the vault.
- In the vault, a Mister Handy defaults to collecting resources but can be instructed non to. Responding to incidents is not optional but a Mister Handy can be dragged away temporarily. They do not trigger dwellers to gain levels or complete preparation levels.
- A Mister Handy will follow invaders to fight them in every room on its floor. Invaders will end in each room and wait for it to take hold of up. Its standard weapons are a flamer and built in rotary saw.
- While Mister Handies take impairment like a dweller, they cannot be healed. Damage just accumulates until they are destroyed. Once destroyed, they tin be fully repaired for 2,000 caps or removed from the vault like a dead dweller.
- When a Mister Handy is destroyed, it explodes similar a mini nuke.
- Unlike dwellers, Mister Handies can exist revived in survival mode. The cost to practise so is still 2,000 caps.
- When a Mister Handy is added to the vault, a Mister Handy aircraft box will appear in a storage room. A box will announced in all storage rooms regardless of the number of Mister Handies inside the vault.
- Every bit Mr. Handy walks through the rooms in his assigned floor he volition sometimes say "clever" things.
Quest Reward Location
Unmarried-stage quests
| Quest name | Long description | Quest objective | Short description | Requirements | Other Rewards |
|---|---|---|---|---|---|
| Queen of the Deathclaws! | A Raider calling herself the Queen of the Deathclaws has been terrorizing the Wasteland! | 1. Kill the Queen of the Deathclaws. 2. Kill the Queen's Blastoff Deathclaw. | Defeat an Alpha Deathclaw and the Raider controlling information technology. | Level 45 dwellers | Nuka-Cola Quantum x3 Legendary junk |
| Too Expert to be True | That abandoned Vault stocked with supplies? That's Deathclaw territory at present. How he got in there, nobody knows, but y'all won't get to the stash without facing him outset. Time to break out the big guns! | Claim the supply stash in the abandoned Vault. | Claim a stash of supplies... if you tin get by the Deathclaw that'southward guarding them! | Level 50 dwellers Minigun 7 Strength | Lunchbox |
| Welcome to Paradise | I've discovered a map leading to Vault 242, where the "Dwellers" were all creatures rather than humans. I should follow the map and unlock the secrets this Vault has to offer. | 1 Explore Vault 242. 2 Kill the Alpha Deathclaw. | Unlock the secrets of Vault 242. | Level l dwellers xv+ DAM weapons | Pet carrier Fire hydrant bat |
| With Friends Similar These | I've found a ransom note written by a Raider Boss named Willard Glover. He says he's captured a settler and taken him to the nearby Corvega Factory. | 1 Impale Willard Glover. ii Rescue the settler. | Rescue the settler trapped in the Corvega Factory. | Level 50 dwellers 15+ DAM weapons | Pet carrier MIRV |
| Robot Retrieval | We call up Vault-Tec delivered a Mr. Handy box to this building. Pip pip goodbye! | Find the Mr. Handy Box. | Detect the Mr. Handy Box. | Level l dwellers | Legendary junk Rare weapon |
| Signal Failure | You lot've picked up a distress point emanating from the supposedly abandoned Vault 233. It's upwards to you to investigate. | Observe the source of the Vault 233 distress betoken. | Follow up on the old distress signal emanating from Vault 233! | Level 28 dwellers eleven+ DAM weapons | Rare weapon 1,200 caps |
| Collector's Edition | Nosotros've heard that local Raiders have found a brand-new Mr. Handy, still in his original box, in an abandoned industrial building. We should try to go our hands on this collector's item earlier those Raiders ruin it. | Call up the Mr. Handy Box. | Retrieve a brand-new Mr. Handy from Raiders. | Level 25 dwellers 9+ DAM weapons | Theme recipe fragment 600 caps |
Weekly quests
| Quest proper noun | Long description | Quest objective | Short description | Requirements | Other Rewards |
|---|---|---|---|---|---|
| Game Show Gauntlet | You've been invited to play Lose Your Head! Answer the questions or... | Play to win! | Play to win! | Caps Nuka-Cola Quantum x4 Pet carrier Lunchbox | |
| Vault-Tec Experiment Review | Vault-Tec wants you to bank check up on some...experiments nosotros're running in other Vaults. | 1. Talk to the vault dwellers. 2. Talk to the vault dwellers. three. Talk to the vault dwellers | Check in on the experiments in other vaults. | Caps Nuka-Cola Breakthrough x4 Pet carrier Lunchbox |
Multi-Stage Questlines
| Questline | Quest proper noun | Long description | Quest objective | Curt description | Requirements | Other Rewards |
|---|---|---|---|---|---|---|
| The Thrill of the Hunt | 12-Signal Buck | "I once shot a Deathclaw in my pajamas. How he got in my pajamas I'll never know." | Impale the Alpha Deathclaw | Kill the Blastoff Deathclaw | Level 27 dwellers Nightwear | Lunchbox 800 caps |
| Zines from the Commonwealth | Collateral Murder | It seems similar if you get mentioned in the New Boston Bugle, you finish upwardly with your head on a Raider pike. Now we have to figure how to NOT brand the front page! | Meet the Settlers at the RobCo Plant. | Detect the first grouping of settlers to get attacked past Raiders. | Level nine dwellers four+ DAM weapons |
Limited time quests
| Questline | Quest proper name | Long description | Quest objective | Short description | Requirements | Other Rewards |
|---|---|---|---|---|---|---|
| The Mystery of Vault 31 | Scare Tactics | With the Ghost Costumes in hand, information technology'due south time to head out to Vault 31 and confront the Raiders there once and for all! | Face the Raiders at Vault 31. | Face the Raiders at Vault 31. | Level 15 dwellers Ghost costume | Rare outfit rare outfit recipe |
Gallery
Shipping box icons
One purchasable Mr. Handy box icon ($0.99)
Five purchasable Mr. Handy boxes icon ($three.99)
Mr. Handy returning later on collecting caps in the wasteland
Mr. Handy returns
Mister Handy ready to open
Mister Handy Box at Objective
Source: https://fallout.fandom.com/wiki/Mister_Handy_%28Fallout_Shelter%29

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